Backpressure is strict by default. When a buffer is full, writes reject rather than silently accumulating. You can configure alternative policies – block until space is available, drop oldest, drop newest – but you have to choose explicitly. No more silent memory growth.
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"Samson is built on a simple, brutal truth: every day has a cost," said the developer in a press release. "Debt grows with interest, and time is not on your side. Each job burns a limited pool of Action Points, and every decision shifts how the city treats you— there are no do-overs. Players have to move forward because standing still makes everything worse."